Galanter, Philip individual record
Associate Professor

Philip's areas of interest include generative art, physical computing, sound art and music, complexity science, and art theory. _His work includes the artistic exploration of complex systems, and the development of art theory bridging the gap between the cultures of science and the humanities.

education and training
selected publications
Academic Articles4
  • Galanter, P. (2020). Towards Ethical Relationships with Machines That Make Art. Artnodes. (26),
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  • Xu, A., Woszczyk, W., Settel, Z., Pennycook, B., Rowe, R., Galanter, P., ... Cooperstock, J. R (2000). Real-time streaming of multichannel audio data over Internet. AES: Journal of the Audio Engineering Society. 48(7), 627-639.
  • Galanter, P (1995). Managing color on the desktop, from scanned image to the printed page. ACM SIGUCCS Newsletter. 25(3), 11-13.
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  • Galanter, P. (2016). Generative Art Theory. A Companion to Digital Art. 146-180. John Wiley & Sons, Inc.
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  • Galanter, P. (2012). Computational Aesthetic Evaluation: Past and Future. Computers and Creativity. 255-293. Springer Berlin Heidelberg.
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  • Cohen, H., Nake, F., Brown, D. C., Brown, P., Galanter, P., McCormack, J., & dInverno, M. (2012). Evaluation of Creative Aesthetics. Computers and Creativity. 95-111. Springer Berlin Heidelberg.
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Conference Papers19
  • Galanter, P. (2019). Artificial Intelligence and Problems in Generative Art Theory. Electronic Workshops in Computing, Proceedings of EVA London 2019. 112-118.
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  • Al-Qattan, E., Yan, W., & Galanter, P. (2017). Establishing Parametric Relationships for Design Objects Through Tangible Interaction. Proceedings of the 22nd Conference on Computer Aided Architectural Design Research in Asia (CAADRIA), CAADRIA 2017: Protocols, Flows, and Glitches. 147-156.
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  • Galanter, P. (2017). Mini-XEPA: An Installation of Collaborating Intelligent Light and Sound Sculptures. Electronic Workshops in Computing, Electronic Visualisation and the Arts (EVA 2017).
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  • Al-Qattan, E., Yan, W., & Galanter, P (2017). Tangible Computing for Establishing Generative Algorithms A Case Study with Cellular Automata. ECAADE 2017: SHARING OF COMPUTABLE KNOWLEDGE! (SHOCK!), VOL 2. 363-370.
  • Al-Qattan, E., Galanter, P., & Yan, W. (2016). Developing a Tangible User Interface for Parametric and BIM Applications Using Physical Computing Systems.. Proceedings of the 34th International Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe) [Volume 2], eCAADe 2016: Complexity & Simplicity. 2, 621-630.
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chaired theses and dissertations
First Name
Last Name
mailing address
Texas A&M University; Visualization; 3137 TAMU
College Station, TX 77843-3137