Emotionally expressive agents | Conference Paper individual record
abstract

The ability to express emotions is important for creating believable interactive characters. To simulate emotional expressions in an interactive environment, an intelligent agent needs both an adaptive model for generating believable responses, and a visualization model for mapping emotions into facial expressions. Recent advances in intelligent agents and in facial modeling have produced effective algorithms for these tasks independently. In this paper, we describe a method for integrating these algorithms to create an interactive simulation of an agent that produces appropriate facial expressions in a dynamic environment. Our approach to combining a model of emotions with a facial model represents a first step towards developing the technology of a truly believable interactive agent, which has a wide range of applications from designing intelligent training systems to video games and animation tools.

name of conference

Proceedings Computer Animation 1999

publication outlet

COMPUTER ANIMATION 1999, PROCEEDINGS

author list (cited authors)
El-Nasr, M. S., Ioerger, T. R., Yen, J., House, D. H., & Parke, F. I.
publication date
1999
citation count

115

identifier
66942SE
Digital Object Identifier (DOI)
International Standard Book Number (ISBN) 10
0-7695-0167-2
start page
48
end page
57